Description
Makes the target entity glow (using the Glowing potion effect.).
This mechanic is also an aura.
Can have a color specified.
Can have an audience.
Glow API is required for minecraft version 1.16.
Valid Colors
VALID | COLORS |
---|---|
BLACK | DARK_GRAY |
DARK_BLUE | BLUE |
DARK_GREEN | GREEN |
DARK_AQUA | AQUA |
DARK_RED | LIGHT_PURPLE |
DARK_PURPLE | YELLOW |
GOLD | WHITE |
GRAY |
Attributes
Attribute | Aliases | Description | Default |
---|---|---|---|
color | c | The color with which the entity will glow | white |
duration | d | How long the effect will last | 100 |
audience | The audience of the glow effect | nearby |
This mechanic inherits every attribute of the Aura mechanic
- The
auraname
attribute is defaulted at#glowing
- The
charges
attribute is set at1
and cannot be modified.- The
maxStacks
attribute is set at1
and cannot be modified.- The
mergeAll
attribute is set attrue
and cannot be modified.
Examples
Makes the target glow red for 1000 ticks (50 seconds).
Skills:
- effect:glow{color=RED;duration=1000}
Aliases
- effect:glow
- e:glow
- glow