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Makes the target entity glow (using the Glowing potion effect.).
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This mechanic is also an [aura].
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Can have a color specified.
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Can have an [audience].
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> **[Glow API](https://www.spigotmc.org/resources/api-glowapi-1-9-1-10.19422/)** is required for minecraft version 1.16.
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## Valid Colors
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| VALID | COLORS |
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|:------------:|:------------:|
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| BLACK | DARK_GRAY |
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| DARK_BLUE | BLUE |
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| DARK_GREEN | GREEN |
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| DARK_AQUA | AQUA |
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| DARK_RED | LIGHT_PURPLE |
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| DARK_PURPLE | YELLOW |
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| GOLD | WHITE |
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| GRAY | RED |
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## Attributes
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| Attribute | Aliases | Description | Default |
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>> - The `maxStacks` attribute is **set** at `1` and cannot be modified.
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>> - The `mergeAll` attribute is **set** at `true` and cannot be modified.
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### Color Attribute
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| VALID | COLORS |
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|:------------:|:------------:|
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| BLACK | DARK_GRAY |
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| DARK_BLUE | BLUE |
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| DARK_GREEN | GREEN |
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| DARK_AQUA | AQUA |
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| DARK_RED | LIGHT_PURPLE |
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| DARK_PURPLE | YELLOW |
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| GOLD | WHITE |
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| GRAY | RED |
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## Examples
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Makes the target glow red for 1000 ticks (50 seconds).
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```yaml
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- [x] glow
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<!-- LINKS -->
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[audience]: Skills/Audience
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[audience]: /Skills/Audience
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[color]: #valid-colors
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[aura]: skills/mechanics/aura |
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[aura]: /skills/mechanics/aura |
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\ No newline at end of file |