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  • ParticleLine

Last edited by Lxlp 5 months ago
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ParticleLine

Description

Creates a line of particles from the caster to the targeted entity or location. Extension of the Particle Effect.

A list of particle types can be found here.

Attributes

This effect extends the general Particle Effect and uses all attributes from it.

Particle attributes are “per point” in this effect, so keeping 'amount' low is recommended.

Attribute Alias Description Default Value
distanceBetween db The distance between each point in the line 0.25
startYOffset syo Offset Y location of the starting point of the line 0
targetYOffset tyo Offset Y location of the target point of the line 0
fromOrigin fo Whether to draw the line from the origin instead false
xSpread xs Spread of particles on the x axis 0
ySpread ys Spread of particles on the y axis 0
zSpread zs Spread of particles on the z axis 0
zigzag zz Whether to draw the line to the target as a zigzag false
zigzags zzs Amount of zigzags when using the zigzag option 10
zigzagOffset zzo Offset of each zigzag 0.2
maxdistance The maximum distance the line can reach 256

Examples

Example would draw a beam of fire from the origin to the target.

FlameParticleLine:
  Skills:
  - effect:particleline{particle=flame;amount=1;fromOrigin=true} @target
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