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  • FollowPath

Last edited by Lxlp 2 months ago
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FollowPath

Description

Crates an aura that causes the holding mob to follow a path.
This mechanic is also an aura.

Attributes

Attribute Aliases Description Default
path p A list of either coordinates in the format (x,y,z) or targeters
onGoalSkill onGoal, og, then The metaskill to execute when the last point is reached
tolerance The minimum distance the mob must be from each point in order to having "reached" it 1.5
speed s The speed multiplier of the movement 1

This mechanic inherits every attribute of the Aura mechanic

  • The auraname attribute is defaulted at #pathing
  • The duration attribute is defaulted at 2147483647
  • The charges attribute is set at 1
  • The maxStacks attribute is set at 1
  • The mergeAll attribute is set at true

Examples

  Skills:
  - followPath{
    speed=2;
    tolerance=2;
    path=(200,5,520),(200,5,500),@forward{a=5};
    onGoal=[
      - message{m="I DID IT"} @world
    ]} @self ~onInteract

Aliases

  • path
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