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Description:
Modifies the mob's threat value towards the target. Requires the mob have Threat Tables enabled in order to have any effect.
Attributes:
Attribute | Aliases | Description | Default |
---|---|---|---|
amount | a | The amount of threat to give the target. Can be negative. | 1 |
mode | m | Add / Remove / Multiply / Divide / Set / Reset / Forcetop | Add |
Set/reset/forcetop modes do not require the “amount=” field
Examples:
This example will set the nearest player's threat level to a very high amount.
Fixate:
Skills:
- threat{amount=10000} @NearestPlayer ~onSpawn