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Mechanic: Threat
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================
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## Description:
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Modifies the mob's threat value towards the target. Requires the mob
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Modifies the mob's threat value towards the target. Requires the mob
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have Threat Tables enabled in order to have any effect.
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have Threat Tables enabled in order to have any effect.
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Attributes
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## Attributes:
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----------
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| Attribute | Aliases | Description | Default |
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| Attribute | Aliases | Description | Default |
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|-----------|---------|-----------------------------------------------------------|---------|
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|-----------|---------|-----------------------------------------------------------|---------|
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... | @@ -14,12 +15,12 @@ Attributes |
... | @@ -14,12 +15,12 @@ Attributes |
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Set/reset/forcetop modes do not require the “amount=” field
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Set/reset/forcetop modes do not require the “amount=” field
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Examples
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## Examples:
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--------
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This example will set the nearest player's threat level to a very high
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This example will set the nearest player's threat level to a very high
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amount.
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amount.
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```yaml
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Fixate:
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Fixate:
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Skills:
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Skills:
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- threat{amount=10000} @NearestPlayer ~onSpawn |
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- threat{amount=10000} @NearestPlayer ~onSpawn
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``` |
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\ No newline at end of file |