Description
Summons mobs of the given type around the target.
Attributes
Attribute | Aliases | Description | Default |
---|---|---|---|
type | t, mob, m | The type of mob to summon. Can be a Mythic Mob type or a regular entity type | SKELETON |
amount | a | The number of mobs to summon. | 1 |
level | l | The level of the mob being summoned | 0 |
radius | r, noise, n | The radius around the target within which the mobs will be summoned | 0 |
yRadius | yr, ynoise, yn | Overrides the Y component of radius. | radius |
yRadiusUpOnly | yradiusonlyup, yruo, yu | Whether the Y spread should only go upward, not downward. | false |
velocity | v, force, f | The maximum initial velocity the mob will have once summoned, making the mob be propelled in a random direction | 0 |
yvelocity | yv, yforce, yf | Same as velocity, but only applied to the y axis | velocity |
onSurface | os, s | (true/false) Whether the mobs should be spawned only on a solid block | false |
copyThreatTable | ctt | Whether the summoned mobs should copy the parent's threat table. Requires threat tables to be enabled on the summoned mob to function. | false |
inheritThreatTable | itt | Whether the summoned mobs should share a threat table with the parent. Requires threat tables to be enabled on the summoned mob to function. | false |
inheritFaction | if | Whether the summoned mobs should have the same faction as the parent | true |
summonerIsOwner | sio | Whether to set the summoner as the owner of the mob. | true |
summonerIsParent | sip | Whether to set the summoner as the parent of the mob. | true |
Examples
This example would summon 5 wither skeletons around the target players.
RaiseSkeletons:
Skills:
- summon{type=WITHER_SKELETON;amount=5;radius=4} @PIR{r=20}