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## Description
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*Added in 4.12 MM*
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## Description:
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Shoots a shulker bullet at the target entity, giving them levitation on hit.
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Shoots a shulker bullet at the target entity, giving them levitation on hit.
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*Requires a target entity. Does not work well with location targeters.*
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> Requires a target entity. Does not work well with location targeters
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## Attributes:
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| Attribute | Aliases | Description | Default Value |
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## Attributes
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|-----------|---------|----------------------------------------------|---------------|
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| interval | i | how often in ticks this mechanic updates | 4 |
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| interval | i | how often in ticks this mechanic updates | 4 |
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| onTick | oT | the skill this mechanic calls each interval | NONE |
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| onTick | oT | the skill this mechanic calls each interval | NONE |
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| onHit | oH | the skill this mechanic calls when it hits the target | NONE |
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| onHit | oH | the skill this mechanic calls when it hits the target | NONE |
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| onEnd | oE | the skill this mechanic calls when it ends | NONE |
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| onEnd | oE | the skill this mechanic calls when it ends | NONE |
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## Examples:
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## Examples
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This example would shoot a shulker bullet with some smaller white reddust particles in the onTick and onEnd. It would also damage the target for 5 damage when it hits them.
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This example would shoot a shulker bullet with some smaller white reddust particles in the onTick and onEnd. It would also damage the target for 5 damage when it hits them.
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```yaml
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```yaml
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... | | ... | |