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  • randommessage

Last edited by Lxlp 5 months ago
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randommessage

========================

Description:

Sends a random message to the target player. Does nothing if the target is not a player. No limit to how much messages can be added to the list. The special character # will cause this skill to fail.

Attributes:

Attribute Aliases Description Default Value
messages m A list of message strings to send to the player, separated by commas. Each string must be in quotes. These strings can use variables.

Examples:

Skills:
 - randommessage{
     m=
     "message 1",
     "message 2",
     "message 3";
     } @PIR{r=20} ~onInteract

Skills:
  - randommessage{m="one test","not a test","test";} @PIR{r=20} ~onInteract
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