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  • pull

Last edited by Lxlp 5 months ago
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pull

==============

Pulls all targeted entities towards the caster with a base velocity, increasing based on the distance of targets from the caster.

Attributes:

Attribute Aliases Description Default Value
velocity v The base velocity of the pull. 1
toOrigin to Wether or not the target should pulled towards the origin of the skill. false

Special Notes

Targets are pulled much faster based on their distance from the caster. The defined velocity is a "base" velocity, and the skill scales the velocity based on distance to attempt to pull the entity directly to the mob if it is possible based on the base velocity.

Examples

Pulls the target and then all players within 10 blocks to the casting mob.

    DeathGrip:
      Skills:
      - pull{velocity=10} @target
      - delay 60
      - pull{v=6;to=true} @PIR{r=10}
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