... | ... | @@ -6,12 +6,14 @@ This mechanic shares the same options as the [BaseDamage](https://git.mythiccraf |
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## Attributes
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| Attribute | Aliases | Description | Default |
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|------------------|---------|-------------------------------------|---------|
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| multiplier | m | The percentage of damage to deal | 1 |
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| ignoreArmor | ia | Whether or not to ignore armor | false |
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| preventknockback | pkb, pk | Whether or not to prevent knockback | false |
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| preventimmunity | pi | Whether or not to ignore immunities | false |
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| multiplier | m | The percentage of damage to deal | 1 |
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> This mechanic inherits every attribute of the [Damage](skills/mechanics/damage) mechanic
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>> - The `amout` attribute is ignored
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>> - The `triggerSkills` attribute is **defaulted** at `true`
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>> - The `damagecause` attribute is **set** at `ENTITY_ATTACK`
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>> - The `tags` attribute will always have a `melee` tag.
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## Examples
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This example will make the mob deal 150% of its configured melee damage to its
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Skills:
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- hit{m=1.5;ia=true} @target ~onDamaged
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```
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[1] 1 = 100%, 0.5 = 50% and so-on
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## Aliases
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