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## Description
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## Description
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Simulates a physical hit from the mob. Takes melee stats into account (regular skill damage won't unless configured to specifically)
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Simulates a physical hit from the mob. Takes melee stats and attribute modifiers into account.
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This mechanic shares the same options as the [BaseDamage](https://git.mythiccraft.io/mythiccraft/MythicMobs/-/wikis/skills/mechanics/basedamage) mechanic
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Inherits every attribute of the [Damage](skills/mechanics/damage) mechanic.
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## Attributes
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## Attributes
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| Attribute | Aliases | Description | Default |
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| Attribute | Aliases | Description | Default |
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|------------------|---------|-------------------------------------|---------|
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|------------------|---------|-------------------------------------|---------|
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| multiplier | m | The percentage of damage to deal | 1 |
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| multiplier | m | The percentage of damage to deal | 1 |
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> This mechanic inherits every attribute of the [Damage](skills/mechanics/damage) mechanic
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> This mechanic inherits every attribute of the [Damage](skills/mechanics/damage) mechanic
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>> - The `amout` attribute is ignored
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>> - The `amout` attribute is ignored
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>> - The `triggerSkills` attribute is **defaulted** at `true`
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>> - The `triggerSkills` attribute is **defaulted** at `true`
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