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  • glow

Last edited by Lxlp 1 month ago
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glow

Description

Makes the target entity glow (like with the Glowing potion effect).
This mechanic is also an aura.

Glow API is required for minecraft version 1.16.

Please note that this mechanic is not actually giving the glowing effect in any form: it will just look like it. If you want to check against the presence of this mechanic, you must check against the presence of the applied aura (an hasaura condition con do the trick, for instance)

Attributes

Attribute Aliases Description Default
color c The color with which the entity will glow white
audience The audience of the glow effect nearby

This mechanic inherits every attribute of the Aura mechanic

  • The auraname attribute is defaulted at #glowing
  • The charges attribute is set at 1 and cannot be modified.
  • The maxStacks attribute is set at 1 and cannot be modified.
  • The mergeAll attribute is set at true and cannot be modified.

Color Attribute

VALID COLORS
BLACK DARK_GRAY
DARK_BLUE BLUE
DARK_GREEN GREEN
DARK_AQUA AQUA
DARK_RED LIGHT_PURPLE
DARK_PURPLE YELLOW
GOLD WHITE
GRAY RED

Examples

Makes the target glow red for 1000 ticks (50 seconds).

  Skills:
  - effect:glow{color=RED;duration=1000}

Aliases

  • effect:glow
  • e:glow
  • glow
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