Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicMobs MythicMobs
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 132
    • Issues 132
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicMobsMythicMobs
  • Wiki
    • Skills
    • Mechanics
  • basedamage

Last edited by Lxlp 5 months ago
Page history

basedamage

Description

Damages the target entity for a percentage of the mob's damage.
Inherits every attribute of the Damage mechanic.

Attributes

Attribute Aliases Description Default
multiplier m The percentage of damage to deal 1
useAttribute attribute, attr Whether the damage should use the real entity's attack attribute, instead of its raw base damage false

This mechanic inherits every attribute of the Damage mechanic

The amout attribute is ignored

Examples

This example will make the mob deal 150% of its original damage to its target when its being attacked. In this case it would deal 15 damage, since the mob's base-damage is 10.

AMob:
  Type: HUSK
  Damage: 10
  Skills:
  - basedamage{m=1.5} @target ~onDamaged

Aliases

  • bd
  • weaponDamage
  • wd
Clone repository
Home
Changelogs
Premium Features
Commands and Permissions
Mythic Add-ons
Compatible Plugins
API Information

MythicScribe MythicScribe
Guides
  • Troubleshooting
  • FAQ / Common Issues
  • Examples
Packs

Mobs
  • Mob Options
    • Display Options
  • Mob Levels
  • Mob Factions
  • Power Scaling
  • Damage Modifiers
  • Equipment
  • BossBar
  • Custom AI
  • Custom Kill Messages
  • Threat Tables
  • Immunity Tables
  • Templates
  • Vanilla Overrides
  • Extra: Disguises
  • Extra: ModelEngine
Skills
  • Mechanics
  • Targeters
    • Filters
  • Triggers
  • Conditions
    • In-line conditions
  • Metaskills
  • Placeholders
  • Variables
Items
  • Options
  • Attributes
  • Enchantments
  • Potions
  • Banner Layers
  • Firework
Drops & DropTables
  • Drops
  • DropTables
  • FancyDrops
Spawning
  • Spawners
  • Random Spawns

Stats
  • Custom Stat Options
  • Modifiers
  • Built in Stats
Other
  • Particles Types
  • Audience
  • Equipment Slots
  • Pins
Technical
  • Math
  • Operations
    • Attribute Operations
    • Stats Modifiers
  • SkillTree
  • Advanced User Guides and Techniques