Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicMobs MythicMobs
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 132
    • Issues 132
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicMobsMythicMobs
  • Wiki
    • Skills
    • Mechanics
  • SetParent

Last edited by Lxlp 5 months ago
Page history
This is an old version of this page. You can view the most recent version or browse the history.

SetParent

==============

Description:

Sets the "Parent" of the casting MythicMob as the targeted entity.
The Parent can be either a Player or another MythicMob. Works with the @Parent Targeter, and the IsParent Condition.

If the Parent is a Player, this information will not persist across player relogging, and is, as such, only usable "temporarily", from when the Parent is set to when the player quits the server.

Attributes:

This mechanic has no attributes

Examples:

This mob will try to set its current parent to the nearest ZombieBoss mob in a 20 block radius if it does not already have a parent

ZombieFollower:
  Type: DROWNED
  Skills:
  - setparent @MIR{r=20;t=ZombieBoss;limit=1;sort=NEAREST} ~onTimer:20 ?!hasparent
Clone repository
Home
Changelogs
Premium Features
Commands and Permissions
FAQ / Common Issues
Mythic Add-ons
Compatible Plugins
API Information
Packs
Mobs
  • Mob Options
    • Display Options
  • Mob Levels
  • Mob Factions
  • Power Scaling
  • Damage Modifiers
  • Equipment
  • BossBar
  • Custom AI
  • Custom Kill Messages
  • Threat Tables
  • Immunity Tables
  • Templates
  • Vanilla Overrides
  • Extra: Disguises
  • Extra: ModelEngine
Skills
  • Mechanics
  • Effects
  • Targeters
    • Filters
  • Triggers
  • Conditions
    • In-line conditions
  • Metaskills
  • Placeholders
  • Variables
  • Math
Items
  • Options
  • Attributes
  • Enchantments
  • Potions
  • Banner Layers
  • Firework
Drops & DropTables
  • Drop Types
Spawning
  • Spawners
  • Random Spawns
Stats
  • Custom Stat Options
  • Modifiers
  • Built in Stats
Examples
Useful Tips