Description
Kicks the target's screen to simulate recoil.
Attributes
Attribute | Aliases | Description | Default |
---|---|---|---|
recoil | r | The amount of recoil. | 1 |
pitch | p | The range of pitch the screen will get kicked by | -10to10 |
yaw | y | The range of yaw the screen will get kicked by | -0.25to0.25 |
sneaking | sn | The value of the pitch's and yaw's multiplier if the player is sneaking | 0.75 |
sprinting | sp | The value of the pitch's and yaw's multiplier if the player is sprinting | 1.25 |
Recoil Attribute
Negative numbers on pitch will recoil upwards, whilst positive will recoil downwards. If you set the values to the same number it will always go the same distance: pitch=-1to-1
Examples
Skills:
- recoil{r=1;pitch=-1to1} @self
Aliases
- effect:recoil
- e:recoil