... | ... | @@ -11,7 +11,6 @@ A list of particle types can be found **[here](/Skills/Mechanics/Particle/Partic |
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| particle | p | The [particle type] to use. | reddust |
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| material | m | Block or Item to use with block_crack or item_crack respectively |
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| mob | m, t | The entity to spawn as the particle. Cannot be the original entity. **Premium Only**. | |
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| amount | count, a | The number of particles to create | 10 |
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| spread | offset | The vertical spread of the particles | 0 |
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... | ... | @@ -22,8 +21,6 @@ A list of particle types can be found **[here](/Skills/Mechanics/Particle/Partic |
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| speed | s | The “speed” of the particles. If a particle has a [DataType](/Skills/Mechanics/Particle/Particle-Types#datatypes), this attribute will behave inconsistently. | 0 |
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| yOffset | y | The Y offset of the particles from the target | 0 |
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| viewDistance | vd | The distance the particles are rendered | 128 |
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| size | | The size of the particles displayed | 1 |
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| color | c | [(1)](/wikis/skills/effects/particles "only works on colorable particle types like “reddust”")[(2)](/wikis/skills/effects/particles "color must be provided in hex-code") The color of the particle | |
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| fromorigin| fo | Should the particles be generated from the origin of the mechanic | false |
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| directional| d | Does the particle use directional travel | false |
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| directionReversed| dr | Reverses the direction of the particles. | false |
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... | ... | @@ -31,11 +28,8 @@ A list of particle types can be found **[here](/Skills/Mechanics/Particle/Partic |
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| fixedyaw | yaw | Sets the yaw of the effect | -1111 |
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| fixedpitch| pitch | Sets the pitch of the effect | -1111 |
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#### Particle Colors
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As of MythicMobs version 2.3, some particles effects (mobSpell, mobSpellAmbient, and reddust) can be colored by using an additional “color=hexcode” argument. Hexcodes for coloring particles can be found here: [Hex Colors](http://www.color-hex.com/) From MM Version 2.5.0+ and Minecraft version 1.10 onwards, fallingdust also may use the color option.
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```yaml
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- effect:particles{p=reddust;color=#FF00FF}
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```
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#### Extra Attributes
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Depending on the specific [particle type] used, extra attributes will become available to use inside particle-related mechanics too. you can find more by accessing the specific particle's page from the [particle types wiki page]
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#### Mob-Type Particles \[**Premium Only**\]
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This particle type will replace the spawned particle with the selected entity. The entity will act as a normal one, being able to attack, be hit, activate skills and so on. The entity will have no parent/owner relationship with the caster.
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... | ... | @@ -74,4 +68,5 @@ This particle type will replace the spawned particle with the selected entity. T |
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<!-- LINKS -->
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[particle type]: /Skills/Mechanics/Particle/Particle-Types |
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\ No newline at end of file |
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[particle type]: /Skills/Mechanics/Particle/Particle-Types
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[particle types wiki page]: /Skills/Mechanics/Particle/Particle-Types |
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\ No newline at end of file |