... | ... | @@ -8,8 +8,10 @@ This mechanic is also an [aura]. |
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| path | p | A list of either coordinates in the format `(x,y,z)` or [targeters] | |
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| onGoalSkill| onGoal, og, then | The [metaskill] to execute when the last point is reached | |
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| tolerance | | The minimum distance the mob must be from each point in order to having "reached" it | 1.5 |
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| tolerance | | The minimum distance the mob must be from each point in order to having "reached" it | 2 |
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| speed | s | The speed multiplier of the movement | 1 |
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| timeoutdistance | td, maxdistance, md | If set, if the distance between the mob and the next point is greater than this value, it will be immediately teleported to the next point | |
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| timeouttime | tt | If set, if the mob has not reached the next point in less than this allotted time, it will be teleported to the next point | |
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> This mechanic inherits every attribute of the [Aura] mechanic
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>> - The `auraname` attribute is **set** at `#pathing`
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>> - The `duration` attribute is **defaulted** at `2147483647`
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