Description
Special targeter to target a region. Only works with specific mechanics
Attributes
Attribute | Aliases | Description | Default |
---|---|---|---|
min | The location of the first point | 0,0,0 | |
max | The location of the second point | 0,0,0 | |
world | The world the region is in | <caster.l.w> |
Min and Max attributes
The returned region will be the one contained between those two points
Examples
Skills:
- worldEditReplace{from=STONE;to=AIR} @Region{min=0,0,0;max=100,100,100;world=resources}