Description
**This is a Premium only feature**
Causes the mob to flee based on provided conditions.
Attributes
Attribute | Aliases | Description | Default |
---|---|---|---|
distance | d | The distance for mobs to be from the mob itself | 4 |
speed | s | The speed at which to flee | 1.2 |
safespeed | ss | The speed at which to flee once a safe distance (50 blocks) away | 1 |
Examples
ExampleMob:
Type: ZOMBIE
AIGoalSelectors:
- clear
- fleeConditional{distance=5;speed=2;safespeed=2;conditions=[ - inlineofsight true ]}