... | @@ -22,11 +22,11 @@ This zombie would attack players, and walk around randomly when not targeting an |
... | @@ -22,11 +22,11 @@ This zombie would attack players, and walk around randomly when not targeting an |
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## All Mobs
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## All Mobs
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| AI Goal | Aliases | Description |
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| AI Goal | Aliases | Description |
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|------------------------------------|------------------|----------------------------------------------------------------------------------------------------------|
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|--------------------|--------------|--------------------------------------------------------------------|
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| clear | reset | Removes the AI from the mob |
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| clear | reset | Removes the AI from the mob |
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| breakdoors | | Causes the mob to break down doors it runs into |
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| breakdoors | | Causes the mob to break down doors it runs into |
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| eatgrass | | Makes the mob occasionally… eat grass |
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| eatgrass | | Makes the mob occasionally… eat grass |
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| float | swim | Makes the mob swim in water/not sink |
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| float | swim | Makes the mob swim in water/not |
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| [lookatplayers](/Mobs/ai/goals/lookatplayers) | | The mob will look at nearby players |
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| [lookatplayers](/Mobs/ai/goals/lookatplayers) | | The mob will look at nearby players |
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| opendoors | opendoor | The mob will open doors it runs into and close the door behind it |
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| opendoors | opendoor | The mob will open doors it runs into and close the door behind it |
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| closedoors | restrictopendoor | Not sure what this one does |
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| closedoors | restrictopendoor | Not sure what this one does |
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... | @@ -36,10 +36,10 @@ This zombie would attack players, and walk around randomly when not targeting an |
... | @@ -36,10 +36,10 @@ This zombie would attack players, and walk around randomly when not targeting an |
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## Creatures Only
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## Creatures Only
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| AI Goal | Aliases | Description |
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| AI Goal | Aliases | Description |
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|-------------------------------------|------------------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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|--------------------|--------------|--------------------------------------------------------------------|
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| avoidcreepers | | Causes the mob to avoid Creepers |
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| avoidcreepers | | Causes the mob to avoid Creepers |
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| avoidskeletons | | Causes the mob to avoid Skeletons |
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| avoidskeletons | | Causes the mob to avoid Skeletons |
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| avoidzombies | | Causes the mob to avoid Zombies | |
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| avoidzombies | | Causes the mob to avoid Zombies |
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| [meleeattack](/Mobs/ai/goals/meleeattack) | | Causes the mob to move to and melee-attack its target |
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| [meleeattack](/Mobs/ai/goals/meleeattack) | | Causes the mob to move to and melee-attack its target |
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| movetowardstarget | | Causes the mob to move towards its target |
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| movetowardstarget | | Causes the mob to move towards its target |
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| randomstroll | | The mob will randomly walk around |
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| randomstroll | | The mob will randomly walk around |
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... | @@ -48,9 +48,9 @@ This zombie would attack players, and walk around randomly when not targeting an |
... | @@ -48,9 +48,9 @@ This zombie would attack players, and walk around randomly when not targeting an |
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| [fleegolems](/Mobs/ai/goals/fleegolems) | runfromgolems | Causes the mob to avoid Iron Golems |
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| [fleegolems](/Mobs/ai/goals/fleegolems) | runfromgolems | Causes the mob to avoid Iron Golems |
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| [fleevillagers](/Mobs/ai/goals/fleevillagers) | runfromvillagers | Causes the mob to avoid villagers |
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| [fleevillagers](/Mobs/ai/goals/fleevillagers) | runfromvillagers | Causes the mob to avoid villagers |
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| [fleewolf](/Mobs/ai/goals/fleewolf) | runfromwolves | Causes the mob to avoid wolves |
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| [fleewolf](/Mobs/ai/goals/fleewolf) | runfromwolves | Causes the mob to avoid wolves |
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| [fleefaction](/Mobs/ai/goals/fleefaction) | runfromfaction | Causes the mob to avoid entities in a given faction
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| [fleefaction](/Mobs/ai/goals/fleefaction) | runfromfaction | Causes the mob to avoid entities in a given faction |
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| [fleesun](/Mobs/ai/goals/fleesun) | | The mob will hide in the shade when the sun it out |
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| [fleesun](/Mobs/ai/goals/fleesun) | | The mob will hide in the shade when the sun it out |
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| [fleeConditional](/Mobs/ai/goals/fleeconditional)<br>**[Premium-only]** | fleeIf | Causes the mob to flee based on provided conditions. Safe speed is required for distances greater than 5. |
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| [fleeConditional](/Mobs/ai/goals/fleeconditional)<br>**[Premium-only]** | fleeIf | Causes the mob to flee based on provided conditions. Safe speed is required for distances greater than 5 |
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| spiderattack | | Uses the attack a spider would (doesn't seem any different from a meleeattack) |
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| spiderattack | | Uses the attack a spider would (doesn't seem any different from a meleeattack) |
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| [leapattarget](/Mobs/ai/goals/leapattarget) | | Makes the mob leap at its target |
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| [leapattarget](/Mobs/ai/goals/leapattarget) | | Makes the mob leap at its target |
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| moveindoors | | |
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| moveindoors | | |
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... | @@ -59,33 +59,33 @@ This zombie would attack players, and walk around randomly when not targeting an |
... | @@ -59,33 +59,33 @@ This zombie would attack players, and walk around randomly when not targeting an |
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| [movetolava](/Mobs/ai/goals/movetolava) | | Makes the mob move towards lava |
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| [movetolava](/Mobs/ai/goals/movetolava) | | Makes the mob move towards lava |
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| [movetowater](/Mobs/ai/goals/movetowater) | | Makes the mob move towards water |
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| [movetowater](/Mobs/ai/goals/movetowater) | | Makes the mob move towards water |
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| movetowardsrestriction | | |
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| movetowardsrestriction | | |
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| [MoveTowardsConditional](/Mobs/ai/goals/movetowardsconditional)<br>**[Premium-only]** | | Causes the mob to move towards a target based on provided conditions. |
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| [MoveTowardsConditional](/Mobs/ai/goals/movetowardsconditional)<br>**[Premium-only]** | | Causes the mob to move towards a target based on provided conditions |
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| patrol x1,y1,z1;x2,y2,z2;x3,y3,z3;… | patrolroute | Makes the mob patrol between the specified locations |
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| patrol x1,y1,z1;x2,y2,z2;x3,y3,z3;… | patrolroute|Makes the mob patrol between the specified locations |
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| gotolocation x,y,z | goto | Makes the mob go to the specified location(Notice Followrange must more than the distance between location and mob) |
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| gotolocation x,y,z | goto | Makes the mob go to the specified location(Notice Followrange must more than the distance between location and mob) |
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| gotoowner # | | Makes the mob move towards its [owner](Skills/Targeters/Owner) when beyond a certain distance (defaults to 5 blocks)<br>[Followrange](Mobs/Options#followrange) must be more than the distance between the owner and the mob) |
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| gotoowner # | | Makes the mob move towards its [owner](/Skills/Targeters/Owner) when beyond a certain distance (defaults to 5 blocks)<br>[Followrange](/Mobs/Options#followrange) must be more than the distance between the owner and the mob) |
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| gotoparent | | Makes the mob move towards its parent mob |
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| gotoparent | | Makes the mob move towards its parent mob |
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| panicWhenOnFire | panic | Run around panicking when on fire and look for water |
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| panicWhenOnFire | panic | Run around panicking when on fire and look for water |
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| randomFly | | Fly around randomly |
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| randomFly | | Fly around randomly |
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## Animals Only
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## Animals Only
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| AI Goal | Aliases | Description |
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| AI Goal | Aliases | Description |
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|--------------|----------------|-----------------------------------------------|
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|--------------------|--------------|--------------------------------------------------------------------|
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| [breed](/Mobs/ai/goals/breed) | | Causes the mob to be able to breed with other mobs. |
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| [breed](/Mobs/ai/goals/breed) | | Causes the mob to be able to breed with other mobs |
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## Creepers Only
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## Creepers Only
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| AI Goal | Aliases | Description |
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| AI Goal | Aliases | Description |
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|--------------|----------------|-----------------------------------------------|
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|--------------------|--------------|--------------------------------------------------------------------|
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| creeperswell | creeperexplode | Make a creeper want to explode on its target. |
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| creeperswell | creeperexplode | Make a creeper want to explode on its target |
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## Ranged Entities Only
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## Ranged Entities Only
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| AI Goal | Aliases | Description |
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| AI Goal | Aliases | Description |
|
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|--------------------------------------------|---------------------|----------------------------------|
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|--------------------|--------------|--------------------------------------------------------------------|
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| [rangedattack](/Mobs/ai/goals/arrowattack) | arrowattack | A basic ranged/projectile attack |
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| [rangedattack](/Mobs/ai/goals/arrowattack) | arrowattack | A basic ranged/projectile attack |
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| [bowattack](/Mobs/ai/goals/bowattack) | bowshoot, bowmaster | An advanced bow attack. |
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| [bowattack](/Mobs/ai/goals/bowattack) | bowshoot, bowmaster | An advanced bow attack. |
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## Piglins and Pillagers Only
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## Piglins and Pillagers Only
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| AI Goal | Aliases | Description |
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| AI Goal | Aliases | Description |
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|-------------------------------------------------|---------|------------------------|
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|--------------------|--------------|--------------------------------------------------------------------|
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| [crossbowAttack](/Mobs/ai/goals/crossbowattack) | | attack with a crossbow |
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| [crossbowAttack](/Mobs/ai/goals/crossbowattack) | | attack with a crossbow |
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... | @@ -110,24 +110,24 @@ SuperMob: |
... | @@ -110,24 +110,24 @@ SuperMob: |
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```
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```
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## All Creatures
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## All Creatures
|
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| AI Goal | Aliases | Description |
|
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| AI Target | Aliases | Description |
|
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|---------------------------------------------|-------------------------------|----------------------------------------------------------------|
|
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|--------------------|--------------|--------------------------------------------------------------------|
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| clear | | Special Option. Clears all of the mob's AI. |
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| clear | | Special Option. Clears all of the mob's AI |
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| attacker | hurtbytarget, damager | Targets whatever attacks the mob |
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| attacker | hurtbytarget, damager | Targets whatever attacks the mob |
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| monsters | | Targets monsters. |
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| monsters | | Targets monsters |
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| players | | Targets players. |
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| players | | Targets players |
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| villagers | | Targets villagers. |
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| villagers | | Targets villagers |
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| golems | | Targets Golems. |
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| golems | | Targets Golems |
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| [nearestConditionalTarget](/Mobs/ai/targets/nearestconditionaltarget)<br>**[Premium-only]** | nearestConditional, nearestIf | Targets the nearest entity that meets the conditions provided. |
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| [nearestConditionalTarget](/Mobs/ai/targets/nearestconditionaltarget)<br>**[Premium-only]** | nearestConditional, nearestIf | Targets the nearest entity that meets the conditions provided |
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## All Creatures ([Faction](Mobs/Factions) Support)
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## All Creatures ([Faction](/Mobs/Factions) Support)
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| AI Goal | Description |
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| AI Target | Aliases | Description |
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|----------------------------------------|--------------------------------------------------------|
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|--------------------|--------------|--------------------------------------------------------------------|
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| OtherFaction | Targets ANY entities that are in a different faction. |
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| OtherFaction | | Targets ANY entities that are in a different faction |
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| OtherFactionMonsters | Targets any monsters that are in a different faction. |
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| OtherFactionMonsters | | Targets any monsters that are in a different faction |
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| OtherFactionVillagers | Targets any villagers that are in a different faction. |
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| OtherFactionVillagers | | Targets any villagers that are in a different faction |
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| [SpecificFaction](/Mobs/ai/targets/specificfaction) [faction_name] | Targets any entities that are in the given faction. |
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| [SpecificFaction](/Mobs/ai/targets/specificfaction) [faction_name] | | Targets any entities that are in the given faction |
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| [SpecificFactionMonsters](/Mobs/ai/targets/specificfactionmonsters) [faction_name] | Targets any monsters that are in the given faction. |
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| [SpecificFactionMonsters](/Mobs/ai/targets/specificfactionmonsters) [faction_name] | | Targets any monsters that are in the given faction |
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## Tameable Creatures
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## Tameable Creatures
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| AI Goal | Description |
|
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| AI Goal | Description |
|
... | | ... | |