... | ... | @@ -11,9 +11,9 @@ Some commands can have a set of flags before their first argument, changing how |
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| -p <playername> | Use this flag to make the command execute at a given player | `mm mobs spawn` |`/mm m s -p <player> [mobname]` |
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| -t | Executes the command at the target location | `mm mobs spawn` |`/mm m s -t [mobname]` |
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| -n | Fakes the mob as being spawned naturally (`NATURAL` spawn reason, as opposed to `COMMAND`) | `mm mobs spawn` |`/mm m s -n [mobname]` |
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| -p | If the command should kill the mob that perfectly matches the name provided, instead of every mob whose name contains the string | `mm mobs killall` | `/mm m killall -p [mobname]` |
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| -f | If all the mobs that matches the specified faction should be killed | `mm mobs kill` |`/mm m kill -f [factionname]` |
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| -d | Should the item drop if the inventory is full | `mm item give` | `/mm i give -d [itemname]` |
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| -p | If the command should also kill persistent mobs | `mm mobs killall` | `/mm m killall -p` |
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| -f | Kills all the mobs that matches the specified faction | `mm mobs kill` |`/mm m kill -f [factionname]` |
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| -d | If the item should drop on the ground if the inventory is full | `mm item give` | `/mm i give -d [itemname]` |
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As a general note, a command can be made **silent** by using the **`-s`** flag before the first argument. A silent command will not give any chat feedback.
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