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Mechanic: VariableSkill
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## Description
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===============
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Executes another meta-skill like the [Skill mechanic](skills/mechanics/skill), but allows for placeholders inside the skill attribute.
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Executes another meta-skill like the [Skill mechanic](skills/mechanics/skill), but allows for placeholders inside the skill name
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The attribute "sync=true" will be inherited by any sub-skills and cannot
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The attribute "sync=true" will be inherited by any sub-skills and cannot
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be set to *false* later in a skill-tree.
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be set to *false* later in a skill-tree.
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## Attributes
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| Attribute | Shorthand | Description | Default |
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| Attribute | Shorthand | Description | Default |
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|-----------|-----------|---------------------------------------------------------------------|---------|
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|-----------|-----------|---------------------------------------------------------------------|---------|
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| skill | s | The metaskill to be executed. Accepts [Placeholders](Skills/Placeholders). | |
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| skill | s | The metaskill to be executed. Accepts [Placeholders](Skills/Placeholders) | |
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| forcesync | sync | Whether to force the skill to be run synchroniously with Minecraft. | false |
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| forcesync | sync | Whether to force the skill to be run synchroniously with Minecraft | false |
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| branch | b, fork, f| Whether the called metaskill's skilltree should [branch](skills/mechanics/skill#branch-attribute) off from the skilltree of the calling mechanic | false |
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| executeafterdeath | continueafterdeath | Whether the metaskill should be able to be called after the caster's death | false |
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Examples
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## Examples
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--------
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```yaml
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```yaml
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ExampleSkill:
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ExampleSkill:
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Skills:
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Skills:
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... | @@ -32,7 +31,7 @@ ExampleSkill_3: |
... | @@ -32,7 +31,7 @@ ExampleSkill_3: |
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```
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```
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In the example, the `ExampleSkill` metaskill, once triggered, will execute a skill whose name is composed of `ExampleSkill_` and a randomly generated number between 1 and 3.
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In the example, the `ExampleSkill` metaskill, once triggered, will execute a skill whose name is composed of `ExampleSkill_` and a randomly generated number between 1 and 3.
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#
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##
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```yaml
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```yaml
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Example_StanceSkill:
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Example_StanceSkill:
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... | @@ -41,7 +40,7 @@ Example_StanceSkill: |
... | @@ -41,7 +40,7 @@ Example_StanceSkill: |
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```
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```
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In this example, the VariableSkill is being used to quickly create some stance-based skills without the need to use any stance conditions and the like
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In this example, the VariableSkill is being used to quickly create some stance-based skills without the need to use any stance conditions and the like
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#
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##
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```yaml
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```yaml
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Example_VariablePlaceholder:
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Example_VariablePlaceholder:
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... | @@ -49,3 +48,8 @@ Example_VariablePlaceholder: |
... | @@ -49,3 +48,8 @@ Example_VariablePlaceholder: |
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- vskill{s=Fireball_<skill.var.fireballtype>} @self
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- vskill{s=Fireball_<skill.var.fireballtype>} @self
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```
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```
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In this example, the VariableSkill mechanic will execute a metaskill whose name depends on some skill-scoped variables that has been set earlier on
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In this example, the VariableSkill mechanic will execute a metaskill whose name depends on some skill-scoped variables that has been set earlier on
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## Aliases
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- [x] metavariableskill
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- [x] vskill |
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\ No newline at end of file |