... | ... | @@ -7,10 +7,15 @@ Shoots a shulker bullet at the target entity, giving them levitation on hit. |
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## Attributes
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| interval | i | how often in ticks this mechanic updates | 4 |
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| onTick | oT | the skill this mechanic calls each interval | NONE |
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| onHit | oH | the skill this mechanic calls when it hits the target | NONE |
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| onEnd | oE | the skill this mechanic calls when it ends | NONE |
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| type | t | The type of the bullet | arrow |
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| damage | d | The damage of the bullet | 5 |
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| bounce | | Whether the bullet should bounce | false |
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| interval | int, i | how often in ticks this mechanic updates | 4 |
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| onTick | oT, m, meta, ontickskill, s, skill | the skill this mechanic calls each interval | |
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| onHit | oH, onhitskill | the skill this mechanic calls when it hits the target | |
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| onEnd | oE, onendskill | the skill this mechanic calls when it ends | |
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| startyoffset | syo | The starting y offset of the bullet | 0 |
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| forwardoffset | startfoffset, sfo | The forward offset of the bullet | 0 |
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## Examples
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... | ... | @@ -31,3 +36,7 @@ TSSB_oE: |
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Skills:
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- particlesphere{particle=reddust;color=#ffffff;size=0.66;a=30;r=1;hs=0;vs=0;s=0;y=0} @origin
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```
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## Aliases
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- [x] shootshulker |
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\ No newline at end of file |