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Mechanic: Shoot
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## Description
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===============
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Shoots an arrow or item-projectile at the targeted entity or location
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Shoots an arrow or item-projectile at the targeted entity or location
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that deals damage. The shoot-mechanic has been significantly changed in
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that deals damage. The shoot-mechanic has been significantly changed in
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... | @@ -8,9 +7,7 @@ additions. |
... | @@ -8,9 +7,7 @@ additions. |
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Added most of the options from the Projectile mechanic to Shoot & Volley in MM 4.11
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Added most of the options from the Projectile mechanic to Shoot & Volley in MM 4.11
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Attributes
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## Attributes
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----------
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| Attribute | Aliases | Description | Default |
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| Attribute | Aliases | Description | Default |
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|----------------------|------------|-------------------------------------------------------------------------------------------|---------|
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|----------------------|------------|-------------------------------------------------------------------------------------------|---------|
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| type | t | Type of projectile to shoot. Can be "arrow", "snowball", "egg", "enderpearl", or "potion" added "trident", "splash_potion", and "lingering_potion" in MM 4.11 | arrow |
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| type | t | Type of projectile to shoot. Can be "arrow", "snowball", "egg", "enderpearl", or "potion" added "trident", "splash_potion", and "lingering_potion" in MM 4.11 | arrow |
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... | @@ -38,17 +35,17 @@ Attributes |
... | @@ -38,17 +35,17 @@ Attributes |
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| damageCause | | Sets the damage cause for this damage mechanic ([Extra info](/skills/mechanics/damage#damagecause)) | |
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| damageCause | | Sets the damage cause for this damage mechanic ([Extra info](/skills/mechanics/damage#damagecause)) | |
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Examples
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## Examples
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--------
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```yaml
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ArrowBarrage:
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ArrowBarrage:
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Skills:
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Skills:
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- shoot{type=ARROW;velocity=5;damage=10}
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- shoot{type=ARROW;velocity=5;damage=10}
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- delay 10
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- delay 10
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- shoot{type=ARROW;velocity=5;damage=10}
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- shoot{type=ARROW;velocity=5;damage=10}
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- delay 10
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- delay 10
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- shoot{type=ARROW;velocity=5;damage=10}
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- shoot{type=ARROW;velocity=5;damage=10}
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- delay 10
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- delay 10
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- shoot{type=ARROW;velocity=5;damage=10}
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- shoot{type=ARROW;velocity=5;damage=10}
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- delay 10
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- delay 10
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- shoot{type=ARROW;velocity=5;damage=10}
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- shoot{type=ARROW;velocity=5;damage=10} |
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``` |
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