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## Description
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## Description:
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Sets the "stance" attribute of the target Mythic Mob to the given
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Sets the "stance" attribute of the target Mythic Mob to the given
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string. Does nothing if the target is not a Mythic Mob.
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string. Does nothing if the target is not a Mythic Mob.
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## Attributes:
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This can be used in conjunction with the [Stance condition](skills/conditions/stance) to create different stances or phases
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for a mob, where they use different abilities.
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| Attribute | Aliases | Description | Default Value |
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The stance condition will match the current stance loosely, meaning if you set the stance to
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|-----------|---------|-------------------------------|---------------|
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"angry fiery explosive" the stance condition will be true for the stance
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| stance | s | The string-name of the stance | default |
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"fiery".
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## Attributes
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| stance | s | The string-name of the stance | default |
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### Special Notes
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This is used in conjunction with the **stance condition** (see
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[Conditions](/conditions/start)) to create different stances or phases
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for a mob, where they use different abilities. The stance condition will
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match the current stance loosely, meaning if you set the stance to
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"angry fiery explosive" the stance condition will be true for "stance
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fiery".
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## Examples:
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## Examples
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This skill would change the caster's phase to "bowphase"
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This skill would change the caster's phase to "bowphase"
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```yaml
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```yaml
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StanceChangeSkill:
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StanceChangeSkill:
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... | | ... | |