... | ... | @@ -9,9 +9,21 @@ Causes the target to change its speed attribute |
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| type | t | Type of speed, can be `FLY` or any other string. If not exactly `FLY`, this will change walk speed | WALK |
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### Speed Attribute
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To make this mechanic set a specific [MovementSpeed](/Mobs/Options#movementspeed) its `speed` attribute will need a value of
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```math
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speed=MovementSpeed*5
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```
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or, to say it in other words
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```math
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MovementSpeed=speed/5
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```
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So, if you want to set the mob's MovementSpeed to 0.2, you will need a speed value of 1; if you want a MovementSpeed of 0.4, you will need a aspped value of 2 and so on
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<!--
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This value will then be multiplied by the default speed value of the respective speed type:
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- `0.1` for `WALK`
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- `0.2` for `FLY`
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-->
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## Examples
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This will set the mob's walking speed to 2 when it spawns
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