|
|
======================
|
|
|
|
|
|
## Description:
|
|
|
|
|
|
## Description
|
|
|
Changes the rotation of the target (only works on non-player entities).
|
|
|
|
|
|
## Attributes:
|
|
|
|
|
|
| Attribute | Aliases | Description | Default Value |
|
|
|
|-----------|---------|--------------------------------------------------|---------------|
|
|
|
## Attributes
|
|
|
| Attribute | Aliases | Description | Default |
|
|
|
|-----------|-----------|----------------------------------------------------------------------|---------|
|
|
|
| relative | | If the change is relative to the target, boolean | |
|
|
|
| yaw | | The new yaw | 0 |
|
|
|
| pitch | | The new pitch | 0 |
|
|
|
|
|
|
|
|
|
## Examples:
|
|
|
|
|
|
## Examples
|
|
|
```yaml
|
|
|
Skills:
|
|
|
Skills:
|
|
|
- setrotation{relative=true;pitch=-45}
|
|
|
- ...
|
|
|
``` |
|
|
\ No newline at end of file |