... | @@ -7,9 +7,10 @@ Attributes |
... | @@ -7,9 +7,10 @@ Attributes |
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| Attribute | Aliases | Description | Default Value |
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| Attribute | Aliases | Description | Default Value |
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|---------------------|------------------------|-------------------------------------------------------|------|
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|----------------------|-----------------------|----------------------------------------------------------------------------------------------------------------------------------------------------------|---------------|
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| entityskill | eskill, es | skill used if it hits an entity (?) | |
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| entityskill | eskill, es | meta-skill to use when the ray hits an entity | |
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| locationskill | lskill, ls | skill used if it hits a location(?) | |
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| locationskill | lskill, ls | meta-skill to use when the ray hits a location | |
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| headshotskill | hskill, hs | meta-skill to use when it's a headshot | |
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| maxdistance | distance, md, d | max distance to trace | 50 |
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| maxdistance | distance, md, d | max distance to trace | 50 |
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| raywidth | rw, w | Width of the ray traced | 0.2 | |
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| raywidth | rw, w | Width of the ray traced | 0.2 | |
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| ignorepassableblocks | ignorepassable, ip | ignores collision of passable blocks (?) | true |
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| ignorepassableblocks | ignorepassable, ip | ignores collision of passable blocks (?) | true |
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