... | @@ -15,13 +15,13 @@ It is of importance to note that other mechanics (such as [Missile](/skills/mech |
... | @@ -15,13 +15,13 @@ It is of importance to note that other mechanics (such as [Missile](/skills/mech |
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### Inheritable Attributes
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### Inheritable Attributes
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| Attribute | Aliases | Description | Default |
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| onStartSkill | onStart, oS | Meta-Skill executed when the projectile starts at the projectile's origin location. | |
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| onStartSkill | onStart, oS | Meta-Skill executed when the projectile starts at the projectile's origin location. |<!--type:Metaskill-->|
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| onTickSkill | onTick, oT, m, meta, s, skill | Meta-Skill executed every [interval] ticks at the projectile's origin location | |
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| onTickSkill | onTick, oT, m, meta, s, skill | Meta-Skill executed every [interval] ticks at the projectile's origin location |<!--type:Metaskill-->|
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| onHitSkill | onHit, oH | Meta-Skill executed when the projectile hits entities that are allowed be hit. Targets hit are inherited by the meta-skill. | |
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| onHitSkill | onHit, oH | Meta-Skill executed when the projectile hits entities that are allowed be hit. Targets hit are inherited by the meta-skill. |<!--type:Metaskill-->|
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| onEndSkill | onEnd, oE | Meta-Skill executed when the projectile ends. | |
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| onEndSkill | onEnd, oE | Meta-Skill executed when the projectile ends. |<!--type:Metaskill-->|
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| onBounceSkill| onBounce |Meta-Skill executed when the projectile bounces. **Premium Only**.| |
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| onBounceSkill| onBounce |Meta-Skill executed when the projectile bounces. **Premium Only**.|<!--type:Metaskill-->|
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| onHitBlockSkill |onHitBlock, ohb | Meta-Skill executed when the projectile hits a block. | |
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| onHitBlockSkill |onHitBlock, ohb | Meta-Skill executed when the projectile hits a block. |<!--type:Metaskill-->|
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| onInteractSkill |onInteract| Meta-Skill executed when the projectile is interacted with. | |
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| onInteractSkill |onInteract| Meta-Skill executed when the projectile is interacted with. |<!--type:Metaskill-->|
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| BulletType | bullet, b | The type of the bullet. If set, additional attributes becomes available depending on the specified bullet type. A list of bullet types and associated attributes is available [below](/skills/mechanics/projectile#projectile-bullets) | <!--type:Projectile_BulletType-->|
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| BulletType | bullet, b | The type of the bullet. If set, additional attributes becomes available depending on the specified bullet type. A list of bullet types and associated attributes is available [below](/skills/mechanics/projectile#projectile-bullets) | <!--type:Projectile_BulletType-->|
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| Interval | int, i | How often (in ticks) the projectile updates its position | 1 |
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| Interval | int, i | How often (in ticks) the projectile updates its position | 1 |
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| HorizontalRadius | hRadius, hR, r | The horizontal radius entities will be hit in around the projectile. | 1.25 |
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| HorizontalRadius | hRadius, hR, r | The horizontal radius entities will be hit in around the projectile. | 1.25 |
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