... | @@ -53,7 +53,7 @@ It is of importance to note that other mechanics (such as [Missile](/skills/mech |
... | @@ -53,7 +53,7 @@ It is of importance to note that other mechanics (such as [Missile](/skills/mech |
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| HitTarget | ht | Whether the projectile can hit the mechanic's target | true |
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| HitTarget | ht | Whether the projectile can hit the mechanic's target | true |
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| HitTargetOnly | hto | Whether the projectile can **only** hit the mechanic's target | false |
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| HitTargetOnly | hto | Whether the projectile can **only** hit the mechanic's target | false |
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| ImmuneDelay | immune, id | Sets the immunity delay (when the target can be hit by the projectile again) | 2000 |
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| ImmuneDelay | immune, id | Sets the immunity delay (when the target can be hit by the projectile again) | 2000 |
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| hitConditions | conditions, cond, c | A list of conditions that a target must meet in order for the projectile to be able to hit it. **Premium Only** Mechanic | |
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| hitConditions | conditions, cond, c | A list of conditions that a target must meet in order for the projectile to be able to hit it. **Premium Only** Mechanic |<!--type:Conditions-->|
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| stopconditions | stpcond | A list of conditions that a target must meet in order for the projectile to end when hitting them | null |
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| stopconditions | stpcond | A list of conditions that a target must meet in order for the projectile to end when hitting them | null |
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| fromorigin | fo | Whether the projectile should start from the origin of the mechanic | false |
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| fromorigin | fo | Whether the projectile should start from the origin of the mechanic | false |
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| requireLineOfSight | rlos, los, requirelos | Whether the starting point must have line-of-sight to the origin. Values can be `true`, `false`, `PLAYERS_ONLY` | PLAYERS_ONLY<!--type:Projectile_HighAccuracyMode-->|
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| requireLineOfSight | rlos, los, requirelos | Whether the starting point must have line-of-sight to the origin. Values can be `true`, `false`, `PLAYERS_ONLY` | PLAYERS_ONLY<!--type:Projectile_HighAccuracyMode-->|
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