Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicMobs MythicMobs
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 132
    • Issues 132
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicMobsMythicMobs
  • Wiki
    • Skills
    • Mechanics
  • hit

Last edited by Lxlp 1 week ago
Page history
This is an old version of this page. You can view the most recent version or browse the history.

hit

Description

Simulates a physical hit from the mob. Takes melee stats and attribute modifiers into account.
Inherits every attribute of the Damage mechanic.

Attributes

Attribute Aliases Description Default
multiplier m The percentage of damage to deal 1
forcedDamage fd, forced If this attribute is set, the one specified will be the amount of flat damage that will be inflicted, without consideration for attribute modifiers and similar other modifiers
triggerSkills ts Whether the damage mechanic should also be able to trigger onAttack related triggers true

This mechanic inherits every attribute of the Damage mechanic

  • The amount attribute is ignored
  • The triggerSkills attribute is defaulted at true
  • The damagecause attribute is set at ENTITY_ATTACK
  • The tags attribute will always have a melee tag.

Examples

This example will make the mob deal 150% of its configured melee damage to its target when its being attacked. Ignoring armors. In this case it would deal 15 damage total since the mob's melee damage is 10.

HitMob:
  Type: Zombie
  Damage: 10
  Skills:
    - hit{m=1.5;ia=true} @target ~onDamaged

Aliases

  • physicalDamage
  • meleeHit
Clone repository
Home
Changelogs
Premium Features
Commands and Permissions
Mythic Add-ons
Compatible Plugins
API Information

MythicScribe MythicScribe
Guides
  • Troubleshooting
  • FAQ / Common Issues
  • Examples
Packs

Mobs
  • Mob Options
    • Display Options
  • Mob Levels
  • Mob Factions
  • Power Scaling
  • Damage Modifiers
  • Equipment
  • BossBar
  • Custom AI
  • Custom Kill Messages
  • Threat Tables
  • Immunity Tables
  • Templates
  • Vanilla Overrides
  • Extra: Disguises
  • Extra: ModelEngine
Skills
  • Mechanics
  • Targeters
    • Filters
  • Triggers
  • Conditions
    • In-line conditions
  • Metaskills
  • Placeholders
  • Variables
Items
  • Options
  • Attributes
  • Enchantments
  • Potions
  • Banner Layers
  • Firework
Drops & DropTables
  • Drops
  • DropTables
  • FancyDrops
Spawning
  • Spawners
  • Random Spawns

Stats
  • Custom Stat Options
  • Modifiers
  • Built in Stats
Other
  • Particles Types
  • Audience
  • Equipment Slots
  • Pins
Technical
  • Math
  • Operations
    • Attribute Operations
    • Stats Modifiers
  • SkillTree
  • Advanced User Guides and Techniques