... | @@ -8,6 +8,7 @@ Inherits every attribute of the [Damage](/skills/mechanics/damage) mechanic. |
... | @@ -8,6 +8,7 @@ Inherits every attribute of the [Damage](/skills/mechanics/damage) mechanic. |
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| multiplier | m | The percentage of damage to deal | 1 |
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| multiplier | m | The percentage of damage to deal | 1 |
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| forcedDamage | fd, forced | If this attribute is set, the one specified will be the amount of flat damage that will be inflicted, without consideration for attribute modifiers and similar other modifiers |
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| forcedDamage | fd, forced | If this attribute is set, the one specified will be the amount of flat damage that will be inflicted, without consideration for attribute modifiers and similar other modifiers |
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| triggerSkills | ts | Whether the damage mechanic should also be able to trigger `onAttack` related triggers | true |
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> This mechanic inherits every attribute of the [Damage](/skills/mechanics/damage) mechanic
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> This mechanic inherits every attribute of the [Damage](/skills/mechanics/damage) mechanic
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>> - The `amount` attribute is ignored
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>> - The `amount` attribute is ignored
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>> - The `triggerSkills` attribute is **defaulted** at `true`
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>> - The `triggerSkills` attribute is **defaulted** at `true`
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