... | ... | @@ -7,6 +7,7 @@ Inherits every attribute of the [Damage](skills/mechanics/damage) mechanic. |
|
|
| Attribute | Aliases | Description | Default |
|
|
|
|------------------|---------|-------------------------------------|---------|
|
|
|
| multiplier | m | The percentage of damage to deal | 1 |
|
|
|
| forcedDamage | fd, forced | If this attribute is set, the one specified will be the amount of flat damage that will be inflicted, without consideration for attribute modifiers and similar other modifiers |
|
|
|
> This mechanic inherits every attribute of the [Damage](skills/mechanics/damage) mechanic
|
|
|
>> - The `amout` attribute is ignored
|
|
|
>> - The `triggerSkills` attribute is **defaulted** at `true`
|
... | ... | |