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=====================
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## Description
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Heals the target entity for a percentage of its max-health. Like the
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heal skill, can also overheal mobs by a percentage.
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Attributes
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----------
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| Attribute | Aliases | Description | Default |
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|------------|---------|-------------------------------------------------------------|---------|
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| multiplier | m | The percentage to heal, refers to the targets max-health | [1] 0.1 |
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| overheal | oh | Whether or not to apply overhealing as additional MaxHealth | false |
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## Attributes
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| multiplier | m | The percentage to heal, refers to the targets max-health.<br>0.1 = 10%, 1 = 100% and so on | 0.1 |
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| overheal | oh | Whether or not to apply overhealing as additional MaxHealth | false |
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Examples
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--------
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## Examples
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This will make the casting mob heal for 20% of its health each time it
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gets to attack.
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```yaml
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Skills:
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Skills:
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- healpercent{m=0.2} @self ~onAttack
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```
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[1] 1 = 100 %, 0.5 = 50 % and so on... |
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\ No newline at end of file |
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``` |
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\ No newline at end of file |