Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicMobs MythicMobs
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 138
    • Issues 138
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicMobsMythicMobs
  • Wiki
    • Skills
    • Mechanics
  • heal

Last edited by Lxlp 5 months ago
Page history
This is an old version of this page. You can view the most recent version or browse the history.

heal

Description

Heals the targeted entity for the specified value. Can also "overheal" the mob to more than its maximum health.

Attributes

Attribute Aliases Description Default
amount a The amount to heal the target 1
overheal oh Whether or not to apply overhealing as additional MaxHealth false

Examples

Heals the casting mob for 20 health (10 hearts) when it is damaged. (20% chance)

  Skills:
  - heal{amount=20} @self ~onDamaged 0.2

Heals the casting mob for 20 health (10 hearts) when it is damaged. (20% chance)

  Skills:
  - heal{amount=20;overheal=true} @self ~onDamaged 0.2

If the mob is near or at full health, it will add those 20 health points onto its existing health. Eg. mob with 20 health using this move will now have 40 health. 20/20 + 20 = 40/20

The same mob with 17 health will gain 17 health on top of its maximum of 20. 17/20 + 20 = 37/20

Clone repository
Home
Changelogs
Premium Features
Commands and Permissions
FAQ / Common Issues
Guides
Troubleshooting
Mythic Add-ons
Compatible Plugins
API Information
Packs
  • Pins
Mobs
  • Mob Options
    • Display Options
  • Mob Levels
  • Mob Factions
  • Power Scaling
  • Damage Modifiers
  • Equipment
  • BossBar
  • Custom AI
  • Custom Kill Messages
  • Threat Tables
  • Immunity Tables
  • Templates
  • Vanilla Overrides
  • Extra: Disguises
  • Extra: ModelEngine
Skills
  • Mechanics
  • Targeters
    • Filters
  • Triggers
  • Conditions
    • In-line conditions
  • Metaskills
  • Placeholders
  • Variables
Items
  • Options
  • Attributes
  • Enchantments
  • Potions
  • Banner Layers
  • Firework
Drops & DropTables
  • Drops
  • DropTables
  • FancyDrops
Spawning
  • Spawners
  • Random Spawns
Stats
  • Custom Stat Options
  • Modifiers
  • Built in Stats
Technical
  • Math
  • Operations
    • Attribute Operations
    • Stats Modifiers
  • Particles Types
  • Audience
  • Equipment Slots
  • Intratick Scheduling
Examples
Useful Tips