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Mechanic: Bar Set
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## Description
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=================
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Modifies a custom boss bar on the casting mob (cannot be player).
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Modifies a custom boss bar on the casting mob(cannot be player).
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Attributes
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## Attributes
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----------
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| Attribute | Aliases | Description | Default Value |
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| name | n | The name of the bossbar to modify/set | infobar |
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|-----------|---------|---------------------------------------------------------|-----------------------------|
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| display | d, bartimerdisplay, bartimertext | The text displayed on the bar | caster.name> |
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| name | n | The name of the bossbar. | infobar |
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| display | d | The text displayed on the bossbar. | <skill.var.aura-name> |
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| value | v | How filled the bossbar is. Must be between 0.0 and 1.0. | 1.0 |
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| value | v | How filled the bossbar is. Must be between 0.0 and 1.0. | 1.0 |
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| color | c | The color of the bossbar. Accepts any of: PINK, BLUE, RED, GREEN, YELLOW, PURPLE, WHITE. | None (will error if left empty) |
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| color | c, bartimercolor | The [Color](/Mobs/BossBar#color) of the bossbar | RED |
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| style | s | The style of the bossbar. Accepts any of: SOLID, SEGMENTED_6, SEGMENTED_10, SEGMENTED_12, SEGMENTED_20. | None (will error if left empty) |
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| style | s, bartimerstyle | The [Style](/Mobs/BossBar#style) of the bossbar | SOLID |
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Examples
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## Examples
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--------
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```yaml
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Skills:
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Skills:
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- barSet{name="MyBossBar";display="<caster.name> - <caster.hp>";value=1.0;color=RED;style=SEGMENTED_6} @self ~onDamaged
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- barSet{
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- ... |
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name="MyBossBar";
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\ No newline at end of file |
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display="<caster.name> - <caster.hp>";
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value=1.0;
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color=RED;
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style=SEGMENTED_6
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} @self ~onDamaged
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``` |
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\ No newline at end of file |