|
|
## Description
|
|
|
Sets the world's time. Depending on the attributes used, the change in time can be absolute or relative to the target player.
|
|
|
|
|
|
Time mechanics must be synced to function. "sync=true;"
|
|
|
|
|
|
## Attributes
|
|
|
| Attribute | Aliases | Description | Default |
|
|
|
|-----------|-----------|----------------------------------------------------------------------|---------|
|
... | ... | @@ -29,10 +31,10 @@ MidnightAura: |
|
|
Skills:
|
|
|
- aura{auraName=midnight;i=1;ms=1;rd=true;
|
|
|
onTick=[
|
|
|
- time{mode=SET;a=18000;personal=true;relative=false} @self
|
|
|
- time{mode=SET;a=18000;personal=true;relative=false;sync=true} @self
|
|
|
];
|
|
|
onEnd=[
|
|
|
- time{mode=RESET} @self
|
|
|
- time{mode=RESET;sync=true} @self
|
|
|
]} @self
|
|
|
```
|
|
|
|
... | ... | |