... | @@ -27,6 +27,7 @@ A list of particle types can be found **[here](/Skills/Mechanics/Particle/Partic |
... | @@ -27,6 +27,7 @@ A list of particle types can be found **[here](/Skills/Mechanics/Particle/Partic |
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| direction | dir | Specifies a vector for the particles to move towards. | 0,0,0 (x,y,z) |
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| direction | dir | Specifies a vector for the particles to move towards. | 0,0,0 (x,y,z) |
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| fixedyaw | yaw | Sets the yaw of the effect | -1111 |
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| fixedyaw | yaw | Sets the yaw of the effect | -1111 |
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| fixedpitch| pitch | Sets the pitch of the effect | -1111 |
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| fixedpitch| pitch | Sets the pitch of the effect | -1111 |
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| audience | | The [audience] of the particle effect | nearby |
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#### Extra Attributes
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#### Extra Attributes
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Depending on the specific [particle type] used, extra attributes will become available to use inside particle-related mechanics too. you can find more by accessing the specific particle's page from the [particle types wiki page]
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Depending on the specific [particle type] used, extra attributes will become available to use inside particle-related mechanics too. you can find more by accessing the specific particle's page from the [particle types wiki page]
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... | @@ -39,7 +40,7 @@ This particle type will replace the spawned particle with the selected entity. T |
... | @@ -39,7 +40,7 @@ This particle type will replace the spawned particle with the selected entity. T |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| useEyeLocation | uel | (true/false) Whether to base the particles on the entity's eyes | false |
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| useEyeLocation | uel | (true/false) Whether to base the particles on the entity's eyes | false |
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| forwardOffset | startfoffset, sfo | The forward-offset from the targeted entity,doesn'n work when set directional to true | 0 |
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| forwardOffset | startfoffset, sfo | The forward-offset from the targeted entity,doesn'n work when set directional to true | 0 |
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| sideOffset| soffset, sso | The side-offset from the targeted entity,doesn'n work when set directional to true | 0 |
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| sideOffset| soffset, sso | The side-offset from the targeted entity, doesn'n work when set directional to true | 0 |
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## Examples
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## Examples
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```yaml
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```yaml
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... | @@ -59,6 +60,7 @@ This particle type will replace the spawned particle with the selected entity. T |
... | @@ -59,6 +60,7 @@ This particle type will replace the spawned particle with the selected entity. T |
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```
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```
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## Aliases
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## Aliases
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- [x] effect:particles
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- [x] effect:particle
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- [x] effect:particle
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- [x] particles
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- [x] particles
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- [x] particle
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- [x] particle
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... | | ... | |