| 
 | 
 | 
[[_TOC_]]
 | 
| 
 | 
 | 
 | 
| 
 | 
 | 
# 5.9.0 (Dev Builds)
 | 
| 
 | 
 | 
 | 
| 
 | 
 | 
## General
 | 
| 
 | 
 | 
General
 | 
| 
 | 
 | 
-------
 | 
| 
 | 
 | 
- Added step and lerp functions to all numeric placeholders
 | 
| 
 | 
 | 
```
 | 
| 
 | 
 | 
step(e, x) { 0, x < e; 1, x >= e
 | 
| 
 | 
 | 
lerp(a, b, r)```
 | 
| 
 | 
 | 
lerp(a, b, r)
 | 
| 
 | 
 | 
```
 | 
| 
 | 
 | 
 | 
| 
 | 
 | 
## Mechanics
 | 
| 
 | 
 | 
Mechanics
 | 
| 
 | 
 | 
---------
 | 
| 
 | 
 | 
Add `specificStep/ss` to SlashMechanic
 | 
| 
 | 
 | 
 | 
| 
 | 
 | 
### NEW: `wait`
 | 
| ... | ... | @@ -20,13 +22,14 @@ Add `specificStep/ss` to SlashMechanic | 
| 
 | 
 | 
 | 
| 
 | 
 | 
hitTarget htr accepts an entity targeter. Entities targeted by htr would be processed through onHit and gain immune delay
 | 
| 
 | 
 | 
 | 
| 
 | 
 | 
 | 
| 
 | 
 | 
## Targeters
 | 
| 
 | 
 | 
Targeters
 | 
| 
 | 
 | 
---------
 | 
| 
 | 
 | 
### NEW: `@PlayerLocationByName`
 | 
| 
 | 
 | 
### NEW: `@PredictedTargetLocation`
 | 
| 
 | 
 | 
`@PredictedTargetLocation{ticks=X}`
 | 
| 
 | 
 | 
- Targets the predicted location of the caster's target in the next X ticks based on their velocity
 | 
| 
 | 
 | 
 | 
| 
 | 
 | 
 | 
| 
 | 
 | 
# 5.8.2
 | 
| 
 | 
 | 
## Bug Fixes / Other
 | 
| 
 | 
 | 
 | 
| ... | ... |  |