... | @@ -9,34 +9,24 @@ General |
... | @@ -9,34 +9,24 @@ General |
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Mechanics
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Mechanics
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### NEW: `Log`
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### NEW: `Log`
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`- log{message="Debug to console with variables <caster.var.test>"}`
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`- log{message="Debug to console with variables <caster.var.test>"}`
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### NEW: `SetTextDisplay`
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### NEW: `SetTextDisplay`
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- `setTextDisplay{text="text here"} @Target`
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- `setTextDisplay{text="text here"} @Target`
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### NEW: `Taunt`
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### NEW: `Taunt`
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- Sets the caster's threat to 110% of the current target's target and forces them to attack the caster. Requires threat tables.
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- Sets the caster's threat to 110% of the current target's target and forces them to attack the caster. Requires threat tables.
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Conditions
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Conditions
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### NEW: `boundingBoxesOverlap`
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### NEW: `boundingBoxesOverlap`
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### NEW: `distanceFromPin`
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### NEW: `distanceFromPin`
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- `distanceFromPin{pin=X;distance=<5}`
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- `distanceFromPin{pin=X;distance=<5}`
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Targeters
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Targeters
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### NEW: `@BlocksInPinRegion`
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### NEW: `@BlocksInPinRegion`
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### NEW: `
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### NEW: `@TrackedPlayers`
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### NEW: `@TrackedPlayers`
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- Targets players that are within render distance of and currently rendering the mob
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- Targets players that are within render distance of and currently rendering the mob
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### Pin
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### Pin
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- Added `random=true` option, if targeting a multi-pin it will target a random one instead of all of them.
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- Added `random=true` option, if targeting a multi-pin it will target a random one instead of all of them.
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