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**Description:** This condition checks if the target player has a permission.
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---
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**Attributes:**
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| Attribute | Alias | Description |
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| ---------- | ----- | ----------- |
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| permission | p | The permission to check for. |
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---
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**Examples:**
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```
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Conditions:
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- haspermission{p=permission.node.here} true
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TargetConditions:
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- haspermission{p=permission.node.here} true
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TriggerConditions:
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- haspermission{p=permission.node.here} true
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```
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---
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**Extra Information:**
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- [x] Type: Entity(Player) |
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\ No newline at end of file |