Description
Executes the skill when the mob shoots a projectile.
For example, skeletons with bows will shoot arrows; ghasts, blazes, or ender dragon will shoot some type of fireball.
The associated @trigger is the caster
Implemented Placeholders |
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<skill.var.bow-tension> |
Examples
EXAMPLE_MOB:
Type: SKELETON
Skills:
# sends a message to all the players in the world
# when the skeleton shoots from a bow
- message{m=I SHOT AN ARROW} @World ~onShoot
Aliases
- onBowShoot
- onShootBow