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    • Skills
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  • onBowHit

Last edited by Lxlp 2 weeks ago
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onBowHit

Description

Executes a skill when the mob's projectile hits an entity.

The associated @trigger is the entity that has been hit

Implemented Placeholders
<skill.var.damage-amount>
<skill.var.damage-type>
<skill.var.damage-cause>

Examples

NotYourAverageSkeleton:
  Type: SKELETON
  Equipment:
    - BOW HAND
  Skills:
  - modifyDamage{a=3;modifier=MULTIPLY;sync=true} ~onBowHit

Aliases

  • onBow_Hit
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