... | ... | @@ -94,8 +94,7 @@ These targeters only work if the mob has Threat Tables enabled. |
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| @PlayerLocationsInRadius{r=#} | @PLIR{r=#} | Targets all player locations in the given radius |
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| @[Ring][] | | Target points to form a ring of locations |
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| @[Cone][] | | Returns the # of points target locations that comprise a cone (Note: Cone is fixed on the y-axis, and cannot be rotated up or down) |
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| @EntitiesInCone{angle=#;range=#;rotation=#;} | | Targets all entities within the cone |
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| @Sphere{radius=#;points=#;yoffset=#} | | Target points to form a sphere of locations |
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| @[Sphere][] | | Targets points in a sphere around the caster |
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| @[Rectangle][] | @cube<br>@cuboid | Returns the # of points target locations that comprise a rectangle |
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| @TargetedLocation | | Targets the inherited target's location |
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| @[RandomLocationsNearCaster][] | @RLO<br>@randomLocationsOrigin<br>@RLNO | Targets random locations near the origin of a skill. |
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... | ... | @@ -317,6 +316,7 @@ Currently, sort can have the following values: |
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[RingAroundOrigin]: /Skills/Targeters/RingAroundOrigin
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[Ring]: /Skills/Targeters/Ring
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[Spawners]: /Skills/Targeters/Spawners
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[Sphere]: /Skills/Targeters/Sphere
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<!-- Special Targeters -->
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[BlocksInRadius]: /Skills/Targeters/BlocksInRadius
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[BlocksInChunk]: /Skills/Targeters/BlocksInChunk
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... | ... | |