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  • TargetPredictedLocation

Last edited by Lxlp 1 month ago
Page history

TargetPredictedLocation

Description

Targets the predicted location at which the caster's top target will be after an amount of ticks has elapsed, based on its current movement speed.

To do this, in the code itself, a raytrace from the target's position is used, so, for instance, a block will stop the raytrace before it can reach its supposed end point

Attributes

Attribute Aliases Description Default
maxdistance max, distance, d The maximum distance from the target's current location that the predicted location can be located at. If the predicted location is supposed to be further away, this targeter will instead "fall short" of it, targeting the location maxdistance blocks away form the original target's location, alongside its movement vector 64
ticksPredicted ticks, t How "far into the future" this targeter should predict. 20
ignoreTransparent it Whether the raytrace used for the prediction should ignore transparent blocks true

Examples

  Skills:
  - skill{s=TheFloorIsLava} @targetPredictedLoc{ticks=15}

Aliases

  • targetPredictedLoc
  • TPL
  • PredictedTargetLocation
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