... | @@ -10,7 +10,7 @@ Special Characters |
... | @@ -10,7 +10,7 @@ Special Characters |
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| **Placeholder** | **Function** |
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| **Placeholder** | **Function** |
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|-----------------|-----------------------------------|
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|:---------------:|-----------------------------------|
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| <&co> | Returns a colon (:) |
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| <&co> | Returns a colon (:) |
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| <&sq> | Returns an apostrophe (') |
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| <&sq> | Returns an apostrophe (') |
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| <&da> | Returns a dash (-) |
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| <&da> | Returns a dash (-) |
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... | @@ -37,8 +37,10 @@ Color Codes |
... | @@ -37,8 +37,10 @@ Color Codes |
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These color codes work anywhere in mob- and skill-files. They will even
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These color codes work anywhere in mob- and skill-files. They will even
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properly format tellraw-commands used in command skills!
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properly format tellraw-commands used in command skills!
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Legacy color codes:
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| **Code** | **Color** | **Code** | **Color** |
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| **Code** | **Color** | **Code** | **Color** |
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|----------|-------------|----------|----------------|
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|:--------:|:-----------:|:--------:|:--------------:|
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| &0 | Black | &B | Aqua |
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| &0 | Black | &B | Aqua |
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| &1 | Dark Blue | &C | Red |
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| &1 | Dark Blue | &C | Red |
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| &2 | Dark Green | &D | Light Purple |
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| &2 | Dark Green | &D | Light Purple |
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... | @@ -51,12 +53,25 @@ properly format tellraw-commands used in command skills! |
... | @@ -51,12 +53,25 @@ properly format tellraw-commands used in command skills! |
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| &9 | Blue | &O | Italic |
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| &9 | Blue | &O | Italic |
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| &A | Green | &R | Reset |
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| &A | Green | &R | Reset |
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MiniMessage color formatting:
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| **Code** | **Color** | **Example** | **Text Displayed** |
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|:----------:|:---------------------:|:--------------------:|:----------------------------------------:|
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| \<HEXCODE> | The hex color defined | <#F9DC58>TEXT | <p><font color="#F9DC58">TEXT</font></p> |
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| \<b> | Bold | \<b>BOLD | **BOLD** |
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| \<i> | Italic | \<i>ITALICIZED | <i>ITALICIZED</i> |
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| \<st> | Strikethrough | \<st>STRIKETHROUGH | ~~STRIKETHROUGH~~ |
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| \<u> | Underlined | \<u>UNDERLINED | <u>UNDERLINED</u> |
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| \<obf> | Obfuscated | \<obf> | |
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| \<reset> | Reset | \<b>BOLD\<reset>TEXT | <strong>BOLD</strong>TEXT |
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Caster Placeholders
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Caster Placeholders
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These placeholders will return whatever attribute of the caster that is called. For instance `<caster.l.y.#>` will return the caster's Y location.
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These placeholders will return whatever attribute of the caster that is called. For instance `<caster.l.y.#>` will return the caster's Y location.
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| Caster Placeholder | Function |
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| Caster Placeholder | Function |
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|---------------------|-------------------------------------------------------------------|
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|:-------------------:|-------------------------------------------------------------------|
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| <caster.damage> | Returns the caster's Attack_Damage attribute value |
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| <caster.damage> | Returns the caster's Attack_Damage attribute value |
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| <caster.uuid> | Returns the UUID of the caster |
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| <caster.uuid> | Returns the UUID of the caster |
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| <caster.level> | Returns the level of the caster |
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| <caster.level> | Returns the level of the caster |
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... | @@ -88,7 +103,7 @@ These placeholders will return whatever attribute of the caster that is called. |
... | @@ -88,7 +103,7 @@ These placeholders will return whatever attribute of the caster that is called. |
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These placeholders will return whatever variable has been called. For instance <caster.var.\[name\]> will return the value of the caster's \[name\] variable.
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These placeholders will return whatever variable has been called. For instance <caster.var.\[name\]> will return the value of the caster's \[name\] variable.
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| **Variable Placeholder** | **Function** |
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| **Variable Placeholder** | **Function** |
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|---------------------------|-------------------------------------------------------------------------|
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|:-------------------------:|-------------------------------------------------------------------------|
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| <caster.var.\[name\]> | Returns the value of the variable \[name\] on the caster. |
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| <caster.var.\[name\]> | Returns the value of the variable \[name\] on the caster. |
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| <skill.var.\[name\]> | Returns the value of the variable \[name\] on the current skill tree. |
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| <skill.var.\[name\]> | Returns the value of the variable \[name\] on the current skill tree. |
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| <skill.var.damage-amount> | Returns the amount of damage taken in the onDamaged trigger |
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| <skill.var.damage-amount> | Returns the amount of damage taken in the onDamaged trigger |
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... | @@ -104,7 +119,7 @@ These placeholders will return whatever variable has been called. For instance < |
... | @@ -104,7 +119,7 @@ These placeholders will return whatever variable has been called. For instance < |
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These placeholders will return whatever target selector has been used. For instance <target.name> + @NearestPlayer will return the name of the player closest to the casting mob.
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These placeholders will return whatever target selector has been used. For instance <target.name> + @NearestPlayer will return the name of the player closest to the casting mob.
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| **Target Placeholders** | **Function** |
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| **Target Placeholders** | **Function** |
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|-------------------------|-------------------------------------------------------------------|
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|:-----------------------:|-------------------------------------------------------------------|
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| <target.uuid> | Returns the UUID of the target |
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| <target.uuid> | Returns the UUID of the target |
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| <target.name> | Returns the name of the target |
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| <target.name> | Returns the name of the target |
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| <target.hp> | Returns current hp of the target |
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| <target.hp> | Returns current hp of the target |
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... | @@ -134,7 +149,7 @@ These placeholders will return whatever attribute of the entity that caused the |
... | @@ -134,7 +149,7 @@ These placeholders will return whatever attribute of the entity that caused the |
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| Trigger Placeholders | Function |
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| Trigger Placeholders | Function |
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|----------------------|----------------------------------------------------------------------------------------|
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|:--------------------:|----------------------------------------------------------------------------------------|
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| <trigger.uuid> | Returns the UUID of the entity triggering the skill |
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| <trigger.uuid> | Returns the UUID of the entity triggering the skill |
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| <trigger.name> | Returns the name of the entity triggering the skill |
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| <trigger.name> | Returns the name of the entity triggering the skill |
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| <trigger.hp> | Returns the current hp of the entity triggering the skill |
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| <trigger.hp> | Returns the current hp of the entity triggering the skill |
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... | @@ -154,8 +169,7 @@ Misc Placeholders |
... | @@ -154,8 +169,7 @@ Misc Placeholders |
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| **Placeholder** | **Function** |
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| **Placeholder** | **Function** |
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|-----------------------|-----------------------------------------------------|
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|:---------------------:|-----------------------------------------------------|
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| **Misc Placeholders** | |
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| <drops.xp> | Returns the xp dropped via Heroes or SkillAPI mods |
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| <drops.xp> | Returns the xp dropped via Heroes or SkillAPI mods |
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| <drops.money> | Returns the money dropped through the vault plug-in |
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| <drops.money> | Returns the money dropped through the vault plug-in |
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