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## Description
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Applies a potion effect to the target entity, which is usually
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frequently used on custom mob creations and a quite powerful tool; as it
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allows for countless interesting applications. See the [spigot javadocs](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html) for a complete list of available potion
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effects.
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Potion effects are currently the only way to make mobs invisible, with
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the exception of the armorstand mobtype which has it's own attribute for
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indefinite invisibility. Extremely high modifier-levels may have obscure
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effects.
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## Attributes
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| type | t, effect | The type of [potion effect](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html) to apply. | SLOW<!--type:PotionEffectType--> |
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| duration | d | The duration of the effect in ticks [1]. | 100 |
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| level | lvl, l | The modifier-level of the potion effect. The real level is level's value +1.| 0|
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| force | overwrite, ow, override, or | Whether not to override the current potion effect or not. | false |
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| hasParticles | particles, p | Whether not to show the status effect particles. | true |
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| hasIcon | icon, i | Whether not to show the status effect icon. | true |
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| ambientparticles | ambient, a | Whether to show ambient particles. | false |
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## Examples
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This example skill-configuration will strongly slow down the target for
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10 seconds (200 ticks) and deal 5 hearts of damage to it.
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```yaml
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Cripple:
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Skills:
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- potion{type=SLOW;duration=200;level=4}
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- damage{amount=10}
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```
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> 20 ticks = 1 second |
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\ No newline at end of file |