... | ... | @@ -145,8 +145,6 @@ are able to target locations as well. |
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| [SetNoDamageTicks][] | Sets the nodamageticks of the target |
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| [SetOwner][] | Makes the target the owner of the casting mob |
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| [SetParent][] | Makes the target the parent of the casting mob |
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| [SetProjectileDirection][]| Sets the calling projectile's movement direction to the given target |
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| [SetProjectileBulletModel][] | Sets the model of the projectile. (DISPLAY bullets only) |
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| [SetRotation][] | Sets the rotation of the target |
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| [SetTarget][] | Sets the caster's target |
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| [SetTargetScore][] | Sets the score of the target |
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... | ... | @@ -235,6 +233,8 @@ by these will "inherit" the targets (if applicable). |
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| [ProjectileVelocity][] | Modifies the velocity of the calling Projectile or Missile |
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| [RandomSkill][] | Executes a random skill from a list |
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| [SetSkillCooldown][] | Sets the given metakill's cooldown to the given value |
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| [SetProjectileDirection][]| Sets the calling projectile's movement direction to the given target |
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| [SetProjectileBulletModel][] | Sets the model of the projectile. (DISPLAY bullets only) |
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| [Shoot][] | Shoots a item-projectile at the target, similar to arrows/eggs/snowballs. |
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| [Slash][] | Creates a highly-customizable slash pattern that can execute metaskills. |
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| [SudoSkill][] | Makes the target execute a skill |
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... | ... | @@ -407,8 +407,6 @@ but not yet ready for use. |
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[SetNoDamageTicks]: /skills/mechanics/setnodamageticks
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[SetOwner]: /skills/mechanics/setowner
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[SetParent]: /skills/mechanics/SetParent
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[SetProjectileDirection]: /skills/mechanics/SetProjectileDirection
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[SetProjectileBulletModel]: /skills/mechanics/setprojectilebulletmodel
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[SetRaiderPatrolBlock]: /skills/mechanics/setraiderpatrolblock
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[SetRaiderPatrolLeader]: /skills/mechanics/setraiderpatrolleader
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[SetRotation]: /skills/mechanics/setrotation
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... | ... | @@ -486,6 +484,8 @@ but not yet ready for use. |
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[SudoSkill]: /skills/mechanics/sudoskill
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[RandomSkill]: /skills/mechanics/randomskill
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[SetSkillCooldown]: /skills/mechanics/setskillcooldown
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[SetProjectileDirection]: /skills/mechanics/SetProjectileDirection
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[SetProjectileBulletModel]: /skills/mechanics/setprojectilebulletmodel
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[Totem]: /skills/mechanics/totem
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[VariableAdd]: /skills/mechanics/variableadd
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[VariableMath]: /skills/mechanics/variablemath
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... | ... | |