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  • beam

Last edited by Lxlp 2 months ago
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beam

Description

Creates a beam of a material between the caster and the target

Attributes

Attribute Aliases Description Default
onhitskill onhit, oh The skill to execute when the beam hits an entity. Currently not supported
ontickskill ontick, ot The skill to execute each tick. The origin will be the starting location
duration d Duration of the beam in ticks 20
tickinterval interval, i Tick interval of the beam 1
material m Material of the beam END_ROD
rotationspeed rs Rotation speed of the beam in degrees per tick 0
hitradius radius, r Hit Radius of the beam 1.0
startyoffset syo The starting y offset of the beam from the caster's location 0
endyoffset eyo The end y offset of the beam from the target's location 0

Examples

  Skills:
  - beam{d=100;rs=2;syo=100} @selflocation
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